The Arcanum

Whilst many minor local and pagan gods and goddesses exist, the main faith of Aldorea is that of the Arcanum - gods intrinsically tied to the Major Arcana from a Tarot deck. Whilst local societies may use a different name for their god, the general norm is to refer to and commune with the gods through the Tarot.

This practice is believed to have arrived to Aldorea with the Erdzaveiti during the Age of Formation and was widespread by the Age of Gold - so much so that The Great King and Queen were considered the reborn embodiments of the Emperor and the Empress, respectively. Below, each Arcana’s domain and ancient counterpart is outlined. Of course, other names, domains and interpretations may also apply. It is also important to note that some ancient gods may be represented in multiple tarots; the Arcana are to represent a domain rather than a single entity as the general belief is that all Arcana may exist within a single individual or entity.

The Fool

 * Domain: Freedom, innocence, beginnings.
 * Worshipper Domain: Life, Trickery.
 * Ancient Names: Leira, Lathander.

The Magician

 * Domain: Power, resourcefulness, potential.
 * Worshipper Domain: Knowledge, War, Forge.
 * Ancient Names: Azuth, Oghma, Savras.

The High Priestess

 * Domain: Intuition, innate magic.
 * Worshipper Domain: Knowledge, Life.
 * Ancient Names: Mystra, Eldath.

The Empress

 * Domain: Femininity, beauty, nature, nurture.
 * Worshipper Domain: Life, Light, Nature.
 * Ancient Names: Sune, Selune, Eldath, Chauntea.

The Emperor

 * Domain: Authority, structure, masculinity.
 * Worshipper Domain: Order, War.
 * Ancient Names: Tyr, Helm.

The Hierophant

 * Domain: Spirituality, tradition, convention.
 * Worshipper Domain: Knowledge.
 * Ancient Names: Deneir, Gond, Azuth.

The Lovers

 * Domain: Love, harmony, relationships.
 * Worshipper Domain: Life, Light.
 * Ancient Names: Sune, Eilstraee.

The Chariot

 * Domain: Control, determination, success.
 * Worshipper Domain: Order, War, Forge.
 * Ancient Names: Helm, Tempus, Torm.

Strength

 * Domain: Strength, courage, compassion.
 * Worshipper Domain: Life, War.
 * Ancient Names: Torm, Tyr.

The Hermit

 * Domain: Introspection, spirituality.
 * Worshipper Domain: Knowledge.
 * Ancient Names: Azuth, Mystra, Oghma.

Wheel of Fortune

 * Domain: Life cycles, destiny, luck.
 * Worshipper Domain: Life, Trickery.
 * Ancient Names: Tymora.

Justice

 * Domain: Justice, truth, law.
 * Worshipper Domain: Order.
 * Ancient Names: Tyr, Hoar.

The Hanged Man

 * Domain: Surrender, release, new perspective.
 * Worshipper Domain: Life, Death.
 * Ancient Names: Lathander.

Death

 * Domain: Endings, change, transformation.
 * Worshipper Domain: Death, Life, Grave.
 * Ancient Names: Kelemvor, Torm.

Temperance

 * Domain: Balance, moderation, patience.
 * Worshipper Domain: Nature, Order.
 * Ancient Names: Sylvanus, Chauntea.

The Devil

 * Domain: Addiction, restriction, temptation.
 * Worshipper Domain: Death, Trickery.
 * Ancient Names: Lolth, Besheba, Talona, Bane.

The Tower

 * Domain: Chaos, upheaval, awakening.
 * Worshipper Domain: Death, Trickery, Life.
 * Ancient Names: Myrkul, Shar, Bhaal, Besheba.

The Star

 * Domain: Hope, purpose, renewal.
 * Worshipper Domain: Life, Light.
 * Ancient Names: Eldath, Helm, Ilmater, Lathander.

The Moon

 * Domain: Illusion, fear, intuition.
 * Worshipper Domain: Trickery.
 * Ancient Names: Besheba, Cyric, Leira.

The Sun

 * Domain: Fun, vitality, success, positivity.
 * Worshipper Domain: Trickery, Life, Light.
 * Ancient Names: Tymora, Milil, Lliira.

Judgement

 * Domain: Judgement, rebirth, absolution.
 * Worshipper Domain: Life, Death, Grave.
 * Ancient Names: Tyr, Lathander, Hoar.

The World

 * Domain: Balance, completion, travel.
 * Worshipper Domain: Nature.
 * Ancient Names: Mielikki, Sylvanus, Waukeen.